

Grab your preferred gauntlet to drop with one set of elemental abilities, and you’re good to go.Ĭhoose where to drop, by teleporting to one of the few randomised spots on the map and then hope you get somewhere free of enemies, so you can loot-up. It’s another battle royale, but Spellbreak does plenty to set itself apart. What is Spellbreak?Ĥ2 battlemages drop onto an island. My magic-flinging battlemage can fly around, no matter where I am. Playing on Switch and on PC, my progress is carried between them, seamlessly. Better still I love games that are cross-platform, and let you carry your progress with your account. GotGame is on OpenCritic, check out our reviews here.By now, I think it’s pretty well known that I love a battle royale. Otherwise, I would say wait for further updates, new modes, and more content. If you’ve been into the battle royale craze the last three years or any point leading up to now, please check this out. With cross-play and cross progression, not to mention being free-to-play, it’s definitely an easy one to get into. A magic based role-playing battle royale that’s just different enough to separate it from everything else. In the future, I hope they can scale up on max players to around at least 70 or 80 players for more action and consistent pacing. I noticed this more than the similar lull in gameplay that other battle royale experiences offer. The 42 player cap on such a large map feels very limiting and leaves a lot of time in wide-open spaces without finding a single adversary.

At times, I wish there were more players to engage with.
Spellbreak gauntlets full#
The way characters teleport into the game world from the classic hub full of players is a bit awkward and glitchy. The game still feels slightly unfinished. My critiques on Spellbreak are few and far between.
Spellbreak gauntlets upgrade#
The only way to gain the upper hand is to grind and upgrade your normally chosen gauntlet class. Speaking of cosmetics, there are microtransactions for in-game currency to unlock emotes, levitation trails, new outfits, etc. I have to say that this is the first battle royale game I’ve played in which I actually care about unlocking cosmetics. It’s an overall aesthetically pleasing game with detailed architecture across the Hollowland with sleek character designs. Using cel-shading, the game delivers a rich, and welcoming atmosphere (think Breath of the Wild). Spellbreak‘s visuals are definitely something to behold. I like to move in quickly and get things done. I found myself using the wind gauntlet the most as it provides the most aerial, speed-based form of attack. For example, you can create a tornado using a wind gauntlet, and throw a rock into it using a stone gauntlet if you have one equipped, creating a giant boulder tornado. What’s interesting is that you can combine gauntlet powers for flashy, devastating attacks on opponents. Each gauntlet has two attacks they can execute, giving a bit of variety in the combat. After landing, you’ll have the task to find a second gauntlet in which to take on other mages. These elements include frost, lightning, fire, toxic, stone, and wind. The gauntlets represent themselves in the form of the elements. The player cap on Squad and Solo Modes is currently 42 players. Your character has mana that drains when you levitate or cast spells on your opponents. Before deploying, you select from different class-based gauntlets that suit your play style.

This includes the classic ever-shrinking circle pf course. Spellbreak puts you in the magic boots of one of several mages in a traditional battle royale scenario. has pushed BR into fresh RPG territory here with pleasing visuals, as well as fun, simplistic gameplay that’s easy to pick up, but hard to master. That being said, Spellbreak is the freshest battle royale that I’ve experienced since the debut of Apex Legends last year.

It’s a formula that’s proven to keep people coming again and again for years with no signs of stopping. Drop from the sky, loot boxes, find weapons, kill each other, try and be the last one standing. The PvP battle royale experience has been done in so many ways at this point in time that it’s beginning to get difficult to tell them from one another.
